Thursday, November 11, 2010

This week

Hi Guys

I am going to be off the grid this week until Monday 5pm. I am going to a seminar and will not have access to internet or the phone, which means I will not be at the school on Sunday or checking the blog. So please don't think I am ignoring you if you post or email me. See you on Tuesday. And in case you were late on Tuesday, here it the break down of what is expected by the end of each week until the final.

This past week you should have had your models basically finished being textured and your Terrain in Unreal and ready to go.

Week 12- this coming up Tues - All models should have finished diffuse textures and you should have 3 ground textures.

Week 13- Your 4th ground texture should be done and the spec and bumps for your models.

Week 14 - You skybox will be finished being painted

Week 15 - Your lighting will be done and any tweaking to your textures.

Week 16 - Final is due. I will be looking that you have 4 finished ground textures with diffuse as a minimum. That your models have clean textures that read as the materials they should represent and good UV layout. A finished Skybox and that your Unreal Scene is lit and has finished terrain with your ground textures thoughtfully placed.

Monday, November 8, 2010

Airplane Progress

Unwrapped and mirrored! (Except for the nose gear.) Thinking of doing an ambient occlusion pass but I'll need to have another look at my UVs to make sure that works correctly.
Minor note: you see that little notch about halfway along the wing? You better like that detail because I'm pretty sure it took me as much time to get the UVs passable on that as it did to get the rest of the entire wing.