So I worked on the snow on the bricks and the terrain of the snow around the castle. I added some height fog and a bit of volume fog within the castle walls. Oh and I added some purple point lights in some of the mountain crevasses though I'm not sure how much they're helping.
Anyways here's my screenshots for the final critique tomorrow (or I suppose technically it's today) Enjoy my first attempt at both handpainted textures and UDK levels!
(That's my airplane's texture.) Got a foliage mesh in, messed around a bit with my runway light texture. (And doubled the drawscale for all runway lights as well.)