Here are 3 tutorials with different methods. I would watch all of them so you can see why you would use each methods. The tutorial that uses the scenecaptureactor is good for realtime, realistic reflections. I gave out a more in depth and better tutorial using this method on Tues. It should still be in the shared folder at school.
i just saw them all, but all of them are for mirrors, and reflective objects, what im looking for is the glass effect where you can see through the object.
What is the glass for?
ReplyDeleteHere are 3 tutorials with different methods. I would watch all of them so you can see why you would use each methods. The tutorial that uses the scenecaptureactor is good for realtime, realistic reflections. I gave out a more in depth and better tutorial using this method on Tues. It should still be in the shared folder at school.
mirror1
mirror2
mirror3
i just saw them all, but all of them are for mirrors, and reflective objects, what im looking for is the glass effect where you can see through the object.
ReplyDeleteI don't know why mirror was the first thing that came to mind when you said glass... What is it for?
ReplyDeletedistortion